inkscape - en to en_GB translation catalogue (546 entries)

en: %s for: %s%s; drag with <b>Ctrl</b> to snap angle, with <b>Ctrl+Alt</b> to preserve angle, with <b>Ctrl+Shift</b> to scale around center
en_GB: %s for: %s%s; drag with <b>Ctrl</b> to snap angle, with <b>Ctrl+Alt</b> to preserve angle, with <b>Ctrl+Shift</b> to scale around centre

en: %s. Drag or click to <b>paint objects</b> with color.
en_GB: %s. Drag or click to <b>paint objects</b> with colour.

en: %s. Drag or click to <b>randomize colors</b>.
en_GB: %s. Drag or click to <b>randomise colours</b>.

en: %s. Drag or click to <b>rotate clockwise</b>; with Shift, <b>counterclockwise</b>.
en_GB: %s. Drag or click to <b>rotate clockwise</b>; with Shift, <b>anticlockwise</b>.

en: (Note: Color management has been disabled in this build)
en_GB: (Note: Colour management has been disabled in this build)

en: 2. Tweak the picked value:
en_GB: 2. Tweak the selected value:

en: 3D warped, fibered wood texture
en_GB: 3D warped, fibred wood texture

en: <b>Available Color Profiles:</b>
en_GB: <b>Available Colour Profiles:</b>

en: <b>Center</b> of rotation and skewing: drag to reposition; scaling with Shift also uses this center
en_GB: <b>Centre</b> of rotation and skewing: drag to reposition; scaling with Shift also uses this centre

en: <b>Click</b> to set fill, <b>Shift+click</b> to set stroke; <b>drag</b> to average color in area; with <b>Alt</b> to pick inverse color; <b>Ctrl+C</b> to copy the color under mouse to clipboard
en_GB: <b>Click</b> to set fill, <b>Shift+click</b> to set stroke; <b>drag</b> to average colour in area; with <b>Alt</b> to pick inverse colour; <b>Ctrl+C</b> to copy the colour under mouse to clipboard

en: <b>Flat color</b>
en_GB: <b>Flat colour</b>

en: <b>License</b>
en_GB: <b>Licence</b>

en: <b>Linked Color Profiles:</b>
en_GB: <b>Linked Colour Profiles:</b>

en: <b>Release mouse</b> to set color.
en_GB: <b>Release mouse</b> to set colour.

en: <b>Scale</b> selection; with <b>Ctrl</b> to scale uniformly; with <b>Shift</b> to scale around rotation center
en_GB: <b>Scale</b> selection; with <b>Ctrl</b> to scale uniformly; with <b>Shift</b> to scale around rotation centre

en: <b>Sketch mode</b>: holding <b>Alt</b> interpolates between sketched paths. Release <b>Alt</b> to finalize.
en_GB: <b>Sketch mode</b>: holding <b>Alt</b> interpolates between sketched paths. Release <b>Alt</b> to finalise.

en: <b>Squeeze or stretch</b> selection; with <b>Ctrl</b> to scale uniformly; with <b>Shift</b> to scale around rotation center
en_GB: <b>Squeeze or stretch</b> selection; with <b>Ctrl</b> to scale uniformly; with <b>Shift</b> to scale around rotation centre

en: <b>Stroke width control point</b>: drag to alter the stroke width. <b>Ctrl+click</b> adds a control point, <b>Ctrl+Alt+click</b> deletes it, <b>Shift+click</b> launches width dialog.
en_GB: <b>Stroke width control point</b>: drag to alter the stroke width. <b>Ctrl+click</b> adds a control point, <b>Ctrl+Alt+click</b> deletes it, <b>Shift+click</b> launches width dialogue.

en: <small>Randomize:</small>
en_GB: <small>Randomise:</small>

en: Absolute Colorimetric
en_GB: Absolute Colourimetric

en: Adds a colorizable edges glow inside objects and pictures
en_GB: Adds a colourisable edges glow inside objects and pictures

en: Adds a colorizable opaque background
en_GB: Adds a colourisable opaque background

en: Adds a colorizable outline
en_GB: Adds a colourisable outline

en: Adjust the <b>base radius</b> of the star; with <b>Ctrl</b> to keep star rays radial (no skew); with <b>Shift</b> to round; with <b>Alt</b> to randomize
en_GB: Adjust the <b>base radius</b> of the star; with <b>Ctrl</b> to keep star rays radial (no skew); with <b>Shift</b> to round; with <b>Alt</b> to randomise

en: Adjust the <b>tip radius</b> of the star or polygon; with <b>Shift</b> to round; with <b>Alt</b> to randomize
en_GB: Adjust the <b>tip radius</b> of the star or polygon; with <b>Shift</b> to round; with <b>Alt</b> to randomise

en: After applying the kernelMatrix to the input image to yield a number, that number is divided by divisor to yield the final destination color value. A divisor that is the sum of all the matrix values tends to have an evening effect on the overall color intensity of the result.
en_GB: After applying the kernelMatrix to the input image to yield a number, that number is divided by divisor to yield the final destination colour value. A divisor that is the sum of all the matrix values tends to have an evening effect on the overall colour intensity of the result.

en: Align center
en_GB: Align centre

en: Alternate the sign of blur change for each column
en_GB: Alternate the sign of blur changes for each column

en: Alternate the sign of blur change for each row
en_GB: Alternate the sign of blur changes for each row

en: Alternate the sign of color changes for each column
en_GB: Alternate the sign of colour changes for each column

en: Alternate the sign of color changes for each row
en_GB: Alternate the sign of colour changes for each row

en: Angle behavior (0 = nib always perpendicular to stroke direction, 100 = fixed angle)
en_GB: Angle behaviour (0 = nib always perpendicular to stroke direction, 100 = fixed angle)

en: Apply charcoal stylization to selected bitmap(s)
en_GB: Apply charcoal stylisation to selected bitmap(s)

en: Apply last selected color to fill
en_GB: Apply last selected colour to fill

en: Apply last selected color to stroke
en_GB: Apply last selected colour to stroke

en: Apply last set color to fill
en_GB: Apply last set colour to fill

en: Apply last set color to stroke
en_GB: Apply last set colour to stroke

en: Apply picked color to fill
en_GB: Apply picked colour to fill

en: Apply picked color to stroke
en_GB: Apply picked colour to stroke

en: Area artifacts
en_GB: Area artefacts

en: Area is zero, cannot calculate Center of Mass
en_GB: Area is zero, cannot calculate Centre of Mass

en: Artifact diameter:
en_GB: Artefact diameter:

en: Assign fill color
en_GB: Assign fill colour

en: Assign stroke color
en_GB: Assign stroke colour

en: Automatically save the current document(s) at a given interval, thus minimizing loss in case of a crash
en_GB: Automatically save the current document(s) at a given interval, thus minimising loss in case of a crash

en: BBox Centers
en_GB: BBox Centres

en: Back_ground color:
en_GB: Back_ground colour:

en: Background color
en_GB: Background colour

en: Background color:
en_GB: Background colour:

en: Bark texture, vertical; use with deep colors
en_GB: Bark texture, vertical; use with deep colours

en: Basic noise fill texture; adjust color in Flood
en_GB: Basic noise fill texture; adjust colour in Flood

en: Behavior
en_GB: Behaviour

en: Behavior:
en_GB: Behaviour:

en: Best quality, but display may be very slow at high zooms (bitmap export always uses best quality)
en_GB: Best quality, but display may be very slow at high zooms (bitmap export always uses best quality

en: Bevel, crude light, discoloration and glow like in electronic microscopy
en_GB: Bevel, crude light, discolouration and glow like in electronic microscopy

en: Blend image or object with a flood color
en_GB: Blend image or object with a flood colour

en: Blur color
en_GB: Blur colour

en: Blurred colorized contour, empty inside
en_GB: Blurred colourised contour, empty inside

en: Blurred colorized contour, filled inside
en_GB: Blurred colourised contour, filled inside

en: Border _color:
en_GB: Border _colour:

en: Bottom and Center
en_GB: Bottom and Centre

en: Bright metallic effect for any color
en_GB: Bright metallic effect for any colour

en: Bright, polished uneven metal casting, colorizable
en_GB: Bright, polished uneven metal casting, colourisable

en: Bump color
en_GB: Bump colour

en: Bumps effect with a bevel, color flood and complex lighting
en_GB: Bumps effect with a bevel, colour flood and complex lighting

en: By color (RRGGBB hex):
en_GB: By colour (RRGGBB hex):

en: COLOR
en_GB: COLOUR

en: Center on horizontal and vertical axis
en_GB: Centre on horizontal and vertical axis

en: Center on horizontal axis
en_GB: Centre on horizontal axis

en: Center on vertical axis
en_GB: Centre on vertical axis

en: Change color definition
en_GB: Change colour definition

en: Change gradient stop color
en_GB: Change gradient stop colour

en: Change swatch color
en_GB: Change swatch colour

en: Change the color lightness by this percentage for each column
en_GB: Change the colour lightness by this percentage for each column

en: Change the color lightness by this percentage for each row
en_GB: Change the colour lightness by this percentage for each row

en: Change the color saturation by this percentage for each column
en_GB: Change the colour saturation by this percentage for each column

en: Change the color saturation by this percentage for each row
en_GB: Change the colour saturation by this percentage for each row

en: Check this if your plotter uses a centered zero point (Default: Unchecked)
en_GB: Check this if your plotter uses a centred zero point (Default: Unchecked)

en: Checkerboard
en_GB: Chequerboard

en: Checkerboard background
en_GB: Chequerboard background

en: Checkerboard white
en_GB: Chequerboard white

en: Checkered tartan pattern
en_GB: Chequered tartan pattern

en: Chromo effect with customizable edge drawing and graininess
en_GB: Chromo effect with customisable edge drawing and graininess

en: Chromolitho Alternate
en_GB: Chromolitho Alternative

en: Circle (by center and radius)
en_GB: Circle (by centre and radius)

en: Classic photographic solarization effect
en_GB: Classic photographic solarisation effect

en: Cloudy watercolor effect
en_GB: Cloudy watercolour effect

en: Co_lor
en_GB: Co_lour

en: Color
en_GB: Colour

en: Color 1
en_GB: Colour 1

en: Color 2
en_GB: Colour 2

en: Color Bars
en_GB: Colour Bars

en: Color Blindness
en_GB: Colour Blindness

en: Color Burn
en_GB: Colour Burn

en: Color Dodge
en_GB: Colour Dodge

en: Color Managed
en_GB: Colour Managed

en: Color Markers
en_GB: Colour Markers

en: Color Matrix
en_GB: Colour Matrix

en: Color Shift
en_GB: Colour Shift

en: Color and alpha
en_GB: Colour and alpha

en: Color bump
en_GB: Colour bump

en: Color component that controls the displacement in the X direction
en_GB: Colour component that controls the displacement in the X direction

en: Color component that controls the displacement in the Y direction
en_GB: Colour component that controls the displacement in the Y direction

en: Color custom markers the same color as object
en_GB: Colour custom markers the same colour as object

en: Color jitter mode
en_GB: Colour jitter mode

en: Color jitter tweak
en_GB: Colour jitter tweak

en: Color management
en_GB: Colour management

en: Color of a guideline when it is under mouse
en_GB: Colour of a guideline when it is under mouse

en: Color of guidelines
en_GB: Colour of guidelines

en: Color of the major (highlighted) grid lines
en_GB: Colour of the major (highlighted) grid lines

en: Color of the minor grid lines
en_GB: Colour of the minor grid lines

en: Color of the page border
en_GB: Colour of the page border

en: Color only
en_GB: Colour only

en: Color paint mode
en_GB: Colour paint mode

en: Color paint tweak
en_GB: Colour paint tweak

en: Color scheme:
en_GB: Colour scheme:

en: Color stock markers the same color as object
en_GB: Colour stock markers the same colour as object

en: Color used for major (highlighted) grid lines
en_GB: Colour used for major (highlighted) grid lines

en: Color used for normal grid lines
en_GB: Colour used for normal grid lines

en: Color-Managed View
en_GB: Colour-Managed View

en: Color-managed display is <b>disabled</b> in this window
en_GB: Colour-managed display is <b>disabled</b> in this window

en: Color-managed display is <b>enabled</b> in this window
en_GB: Colour-managed display is <b>enabled</b> in this window

en: Color/opacity used for color tweaking
en_GB: Colour/opacity used for colour tweaking

en: Color: <b>%s</b>; <b>Click</b> to set fill, <b>Shift+click</b> to set stroke
en_GB: Colour: <b>%s</b>; <b>Click</b> to set fill, <b>Shift+click</b> to set stroke

en: Colored Shading
en_GB: Coloured Shading

en: Colored nights
en_GB: Coloured nights

en: Colored plaster emboss effect
en_GB: Coloured plaster emboss effect

en: Colorizable Drop shadow
en_GB: Colourisable Drop shadow

en: Colorizable filling with flow inside like transparency
en_GB: Colourisable filling with flow inside like transparency

en: Colorizable filling with liquid transparency
en_GB: Colourisable filling with liquid transparency

en: Colorize
en_GB: Colourise

en: Colorize Turbulent
en_GB: Colourise Turbulent

en: Colorize selected bitmap(s) with specified color, using given opacity
en_GB: Colourise selected bitmap(s) with specified colour, using given opacity

en: Colorize separately the three color channels
en_GB: Colourise separately the three colour channels

en: Colorized blotches, like a crowd of people
en_GB: Colourised blotches, like a crowd of people

en: Colorized mountain tops out of the fog
en_GB: Colourised mountain tops out of the fog

en: Colors
en_GB: Colours

en: Combine a HSL edges detection bump with a leathery or woody and colorizable texture
en_GB: Combine a HSL edges detection bump with a leathery or woody and colourisable texture

en: Convert all color specifications to #RRGGBB (or #RGB where applicable) format.
en_GB: Convert all colour specifications to #RRGGBB (or #RGB where applicable) format.

en: Convert gradients to colored polygon series
en_GB: Convert gradients to coloured polygon series

en: Convert to a colorizable transparent positive or negative
en_GB: Convert to a colourisable transparent positive or negative

en: Converts blurred contour to posterized steps
en_GB: Converts blurred contour to posterised steps

en: Copy color
en_GB: Copy colour

en: Create a semi transparent posterized image
en_GB: Create a semi transparent posterised image

en: Create a two colors lithographic effect
en_GB: Create a two colours lithographic effect

en: Create linearization preview
en_GB: Create linearisation preview

en: Creates an approximative semi-transparent and colorizable image of the saturation levels
en_GB: Creates an approximative semi-transparent and colourisable image of the saturation levels

en: Creates colorizable blotches which smoothly flow over the edges of the lines at their crossings
en_GB: Creates colourisable blotches which smoothly flow over the edges of the lines at their crossings

en: Custom colors:
en_GB: Custom colours:

en: Customize greyscale components
en_GB: Customise greyscale components

en: Cut out, add inner shadow and colorize some parts of an image
en_GB: Cut out, add inner shadow and colourise some parts of an image

en: Cycle Colormap
en_GB: Cycle Colourmap

en: Cycle colormap(s) of selected bitmap(s)
en_GB: Cycle colourmap(s) of selected bitmap(s)

en: Day color:
en_GB: Day colour:

en: Deep Colors Plastic
en_GB: Deep Colours Plastic

en: Defines the color of the light source
en_GB: Defines the colour of the light source

en: Detect color edges and retrace them in blue
en_GB: Detect colour edges and retrace them in blue

en: Detect color edges and retrace them in grayscale
en_GB: Detect colour edges and retrace them in greyscale

en: Detect color edges in object
en_GB: Detect colour edges in object

en: Determines how to extend the input image as necessary with color values so that the matrix operations can be applied when the kernel is positioned at or near the edge of the input image.
en_GB: Determines how to extend the input image as necessary with colour values so that the matrix operations can be applied when the kernel is positioned at or near the edge of the input image.

en: Dialog
en_GB: Dialogue

en: Dialog Transparency
en_GB: Dialogue Transparency

en: Dialog behavior (requires restart)
en_GB: Dialogue behaviour (requires restart)

en: Dialogs are hidden in taskbar
en_GB: Dialogues are hidden in taskbar

en: Dialogs are treated as regular windows
en_GB: Dialogues are treated as regular windows

en: Dialogs on top:
en_GB: Dialogues on top:

en: Dialogs stay on top of document windows
en_GB: Dialogues stay on top of document windows

en: Diameter of center hole (0 for none):
en_GB: Diameter of centre hole (0 for none):

en: Diffuse Color:
en_GB: Diffuse Colour:

en: Distribute centers equidistantly horizontally
en_GB: Distribute centres equidistantly horizontally

en: Distribute centers equidistantly vertically
en_GB: Distribute centres equidistantly vertically

en: Document license updated
en_GB: Document licence updated

en: Don't save dialogs status
en_GB: Don't save dialogues status

en: Drop color
en_GB: Drop colour

en: Drop color on gradient
en_GB: Drop colour on gradient

en: Each clone is created with the probability determined by the picked value in that point
en_GB: Each clone is created with the probability determined by the selected value in that point

en: Each clone is painted by the picked color (the original must have unset fill or stroke)
en_GB: Each clone is painted by the picked colour (the original must have unset fill or stroke)

en: Each clone's opacity is determined by the picked value in that point
en_GB: Each clone's opacity is determined by the selected value in that point

en: Each clone's size is determined by the picked value in that point
en_GB: Each clone's size is determined by the selected value in that point

en: Edit objects' colors, gradients, arrowheads, and other fill and stroke properties...
en_GB: Edit objects' colours, gradients, arrowheads, and other fill and stroke properties...

en: Electrize
en_GB: Electrise

en: Electro solarization effects
en_GB: Electro solarisation effects

en: Enamel Jewelry
en_GB: Enamel Jewellery

en: Enhance and redraw color edges in 1 bit black and white
en_GB: Enhance and redraw colour edges in 1 bit black and white

en: Enhance and redraw edges around posterized areas
en_GB: Enhance and redraw edges around posterised areas

en: Enhance selected bitmap(s); minimize noise
en_GB: Enhance selected bitmap(s); minimise noise

en: Equalize
en_GB: Equalise

en: Equalize selected bitmap(s); histogram equalization
en_GB: Equalise selected bitmap(s); histogram equalisation

en: Exports the colors of this document as GIMP Palette
en_GB: Exports the colours of this document as GIMP Palette

en: Extract color channel as a transparent image
en_GB: Extract colour channel as a transparent image

en: Favors connections that are part of a long curve
en_GB: Favours connections that are part of a long curve

en: Favors connections that are part of foreground color
en_GB: Favours connections that are part of foreground colour

en: Felt like texture with color turbulence and slightly darker at the edges
en_GB: Felt like texture with colour turbulence and slightly darker at the edges

en: Fill Color
en_GB: Fill Colour

en: Fill color
en_GB: Fill colour

en: Fixed Text, Center of BBox
en_GB: Fixed Text, Centre of BBox

en: Flat color
en_GB: Flat colour

en: Flat color fill
en_GB: Flat colour fill

en: Flat color stroke
en_GB: Flat colour stroke

en: Flip y axis and parameterize Gcode
en_GB: Flip y axis and parameterise Gcode

en: Flood Color:
en_GB: Flood Colour:

en: Font color:
en_GB: Font colour:

en: Force miter
en_GB: Force mitre

en: Fractalize
en_GB: Fractalise

en: GTK open/save dialogs
en_GB: GTK open/save dialogues

en: Gel Ridge metallized at its top
en_GB: Gel Ridge metallised at its top

en: Global randomize
en_GB: Global randomise

en: Gray
en_GB: Grey

en: Gray bevelled wires with drop shadows
en_GB: Grey bevelled wires with drop shadows

en: Grayscale
en_GB: Greyscale

en: Guide co_lor:
en_GB: Guide co_lour:

en: Guideline color
en_GB: Guideline colour

en: Hexadecimal RGBA value of the color
en_GB: Hexadecimal RGBA value of the colour

en: Hide the dialog next time and always apply the same actions.
en_GB: Hide the dialogue next time and always apply the same actions.

en: Highlight color of outline in Node tool. Click to set. If alpha is zero, use inherited color.
en_GB: Highlight colour of outline in Node tool. Click to set. If alpha is zero, use inherited colour.

en: Highlighted guideline color
en_GB: Highlighted guideline colour

en: Highlights colors that are out of gamut for the target device
en_GB: Highlights colours that are out of gamut for the target device

en: Highly configurable checkered tartan pattern
en_GB: Highly configurable chequered tartan pattern

en: Horizontal skew angle (positive = counterclockwise), or absolute displacement, or percentage displacement
en_GB: Horizontal skew angle (positive = anti-clockwise), or absolute displacement, or percentage displacement

en: If set, write the CSS name of the color when available (e.g. 'red' or 'magenta') instead of the numeric value
en_GB: If set, write the CSS name of the colour when available (e.g. 'red' or 'magenta') instead of the numeric value

en: Image color
en_GB: Image colour

en: In and out glow with a possible offset and colorizable flood
en_GB: In and out glow with a possible offset and colourisable flood

en: Increase this to reduce the number of nodes in the trace by more aggressive optimization
en_GB: Increase this to reduce the number of nodes in the trace by more aggressive optimisation

en: Increase to make caps at the ends of strokes protrude more (0 = no caps, 1 = round caps)
en_GB: Increase to make caps at the ends of strokes protrude mode (0 = no caps, 1 = round caps)

en: Indicates the type of matrix operation. The keyword 'matrix' indicates that a full 5x4 matrix of values will be provided. The other keywords represent convenience shortcuts to allow commonly used color operations to be performed without specifying a complete matrix.
en_GB: Indicates the type of matrix operation. The keyword 'matrix' indicates that a full 5x4 matrix of values will be provided. The other keywords represent convenience shortcuts to allow commonly used colour operations to be performed without specifying a complete matrix.

en: Initial color for clones (works only if the original has unset fill or stroke or on spray tool in copy mode)
en_GB: Initial colour for clones (works only if the original has unset fill or stroke or on spray tool in copy mode)

en: Initial color of tiled clones
en_GB: Initial colour of tiled clones

en: Initial color:
en_GB: Initial colour:

en: Ink paint on paper with some turbulent color shift
en_GB: Ink paint on paper with some turbulent colour shift

en: Inkscape version, authors, license
en_GB: Inkscape version, authors, licence

en: Inner colorized shadow, outer black shadow
en_GB: Inner colourised shadow, outer black shadow

en: Input (r,g,b) Color Range:
en_GB: Input (r,g,b) Colour Range:

en: Invert colors
en_GB: Invert colours

en: Invert fill and stroke colors
en_GB: Invert fill and stroke colours

en: Invert gradient colors
en_GB: Invert gradient colours

en: Invert the picked value
en_GB: Invert the selected value

en: Inverted pick value, retaining color in advanced trace mode
en_GB: Inverted pick value, retaining colour in advanced trace mode

en: Irregular vertical dark stripes (loses object's own color)
en_GB: Irregular vertical dark stripes (loses object's own colour)

en: Jitter the colors of selected objects
en_GB: Jitter the colours of selected objects

en: Last selected color
en_GB: Last selected colour

en: Last set color
en_GB: Last set colour

en: Leopard spots (loses object's own color)
en_GB: Leopard spots (loses object's own colour)

en: Level selected bitmap(s) by scaling values falling between the given ranges to the full color range
en_GB: Level selected bitmap(s) by scaling values falling between the given ranges to the full colour range

en: Level the specified channel of selected bitmap(s) by scaling values falling between the given ranges to the full color range
en_GB: Level the specified channel of selected bitmap(s) by scaling values falling between the given ranges to the full colour range

en: License
en_GB: Licence

en: Lighting color
en_GB: Lighting colour

en: Like Duochrome but with three colors
en_GB: Like Duochrome but with three colours

en: Limit for miter joins
en_GB: Limit for mitre joins

en: Line color when zooming out
en_GB: Line colour when zooming out

en: Link Color Profile
en_GB: Link Colour Profile

en: Link an ICC color profile
en_GB: Link an ICC colour profile

en: Localization
en_GB: Localisation

en: Lower quality (some artifacts), but display is faster
en_GB: Lower quality (some artefacts), but display is faster

en: Lowest quality (considerable artifacts), but display is fastest
en_GB: Lowest quality (considerable artefacts), but display is fastest

en: Ma_jor grid line color:
en_GB: Ma_jor grid line colour:

en: Major grid line color
en_GB: Major grid line colour

en: Major grid line color:
en_GB: Major grid line colour:

en: Mark out of gamut colors
en_GB: Mark out of gamut colours

en: Matte modeling paste emboss effect
en_GB: Matte modelling paste emboss effect

en: Maximum length of the miter (in units of stroke width)
en_GB: Maximum length of the mitre (in units of stroke width)

en: Maximum length of the miter join (in units of stroke width)
en_GB: Maximum length of the mitre join (in units of stroke width)

en: Measure end, <b>Shift+Click</b> for position dialog
en_GB: Measure end, <b>Shift+Click</b> for position dialogue

en: Measure start, <b>Shift+Click</b> for position dialog
en_GB: Measure start, <b>Shift+Click</b> for position dialogue

en: Metallized Paint
en_GB: Metallised Paint

en: Metallized Ridge
en_GB: Metallised Ridge

en: Metallized effect with a soft lighting, slightly translucent at the edges
en_GB: Metallised effect with a soft lighting, slightly translucent at the edges

en: Middle and Center
en_GB: Middle and Centre

en: Minor grid line _color:
en_GB: Minor grid line _colour:

en: Minor grid line color
en_GB: Minor grid line colour

en: Minor grid line color:
en_GB: Minor grid line colour:

en: Miter
en_GB: Mitre

en: Miter Clip
en_GB: Mitre Clip

en: Miter join
en_GB: Mitre join

en: Miter limit:
en_GB: Mitre _limit:

en: Mode
en_GB: Move

en: Month color:
en_GB: Month colour:

en: Moonarize
en_GB: Moonarise

en: Move <b>center</b> to %s, %s
en_GB: Move <b>centre</b> to %s, %s

en: Move canceled.
en_GB: Move cancelled.

en: Move handles next to deleted nodes to resemble original shape; hold Ctrl to get the other behavior
en_GB: Move handles next to deleted nodes to resemble original shape; hold Ctrl to get the other behaviour

en: NOT randomized
en_GB: NOT randomised

en: Native open/save dialogs
en_GB: Native open/save dialogues

en: New color
en_GB: New colour

en: Next month day color:
en_GB: Next month day colour:

en: No glyph selected in the SVGFonts dialog.
en_GB: No glyph selected in the SVGFonts dialogue.

en: No overlap between colors
en_GB: No overlap between colours

en: Node or handle drag canceled.
en_GB: Node or handle drag cancelled.

en: Noise color
en_GB: Noise colour

en: Non-Realistic 3D Shaders
en_GB: Non-Realistic 3D shaders

en: Normal capitalization.
en_GB: Normal capitalisation.

en: Normalize
en_GB: Normalise

en: Normalize selected bitmap(s), expanding color range to the full possible range of color
en_GB: Normalise selected bitmap(s), expanding colour range to the full possible range of colour

en: Object Centers
en_GB: Object Centres

en: Object rotation center
en_GB: Object rotation centre

en: Once the export completes, close this dialog
en_GB: Once the export completes, close this dialogue

en: Open Font License
en_GB: Open Font Licence

en: Open LPE dialog
en_GB: Open LPE dialogue

en: Open LPE dialog (to adapt parameters numerically)
en_GB: Open LPE dialogue (to adapt parameters numerically)

en: Optimized
en_GB: Optimised

en: Optimized SVG (*.svg)
en_GB: Optimised SVG (*.svg)

en: Optimized SVG Output
en_GB: Optimised SVG Output

en: Out of gamut warning color:
en_GB: Out of gamut warning colour:

en: Overrides the miter limit and forces a join.
en_GB: Overrides the mitre limit and forces a join.

en: Oversaturate colors which can be fluorescent in real world
en_GB: Oversaturate colours which can be fluorescent in real world

en: Page border color
en_GB: Page border colour

en: Paint objects with a transparent turbulence which turns around color edges
en_GB: Paint objects with a transparent turbulence which turns around colour edges

en: Paint objects with a transparent turbulence which wraps around color edges
en_GB: Paint objects with a transparent turbulence which wraps around colour edges

en: Paint the tool's color upon selected objects
en_GB: Paint the tool's colour upon selected objects

[ctx: Palette]
en: 10% Gray
en_GB: 10% Grey

[ctx: Palette]
en: 2.5% Gray
en_GB: 2.5% Grey

[ctx: Palette]
en: 20% Gray
en_GB: 20% Grey

[ctx: Palette]
en: 30% Gray
en_GB: 30% Grey

[ctx: Palette]
en: 40% Gray
en_GB: 40% Grey

[ctx: Palette]
en: 5% Gray
en_GB: 5% Grey

[ctx: Palette]
en: 50% Gray
en_GB: 50% Grey

[ctx: Palette]
en: 60% Gray
en_GB: 60% Grey

[ctx: Palette]
en: 7.5% Gray
en_GB: 7.5% Grey

[ctx: Palette]
en: 70% Gray
en_GB: 70% Grey

[ctx: Palette]
en: 80% Gray
en_GB: 80% Grey

[ctx: Palette]
en: 90% Gray
en_GB: 90% Grey

en: Parameterize Gcode
en_GB: Parameterise Gcode

en: Partly opaque water color effect with bleed
en_GB: Partly opaque water colour effect with bleed

en: Paste color
en_GB: Paste colour

en: Paste size separately
en_GB: Paste Size separately

en: Path data should be written: only with absolute coordinates, only with relative coordinates, or optimized for string length (mixed absolute and relative coordinates)
en_GB: Path data should be written: only with absolute coordinates, only with relative coordinates, or optimised for string length (mixed absolute and relative coordinates)

en: Path outline color
en_GB: Path outline colour

en: Pick both the color and the alpha (transparency) under cursor; otherwise, pick only the visible color premultiplied by alpha
en_GB: Pick both the colour and the alpha (transparency) under cursos; otherwise, pick only the visible colour premultiplied by alpha

en: Pick color from the drawing. You can use clonetiler trace dialog for advanced effects. In clone mode original fill or stroke colors must be unset.
en_GB: Pick colour from the drawing. You can use clonetiler trace dialogue for advanced effects. In clone mode original fill or stroke colours must be unset.

en: Pick colors for selected corner nodes from underneath mesh.
en_GB: Pick colours for selected corner nodes from underneath mesh.

en: Pick colors from image
en_GB: Pick colours from image

en: Pick colors:
en_GB: Pick colours:

en: Pick the Blue component of the color
en_GB: Pick the Blue component of the colour

en: Pick the Green component of the color
en_GB: Pick the Green component of the colour

en: Pick the Red component of the color
en_GB: Pick the Red component of the colour

en: Pick the hue of the color
en_GB: Pick the hue of the colour

en: Pick the lightness of the color
en_GB: Pick the lightness of the colour

en: Pick the saturation of the color
en_GB: Pick the saturation of the colour

en: Pick the visible color and opacity
en_GB: Pick the visible colour and opacity

en: Picked mesh corner color.
en_GB: Picked mesh corner colour.

en: Pixellize
en_GB: Pixellise

en: Plaster Color
en_GB: Plaster Colour

en: Points color
en_GB: Points colour

[ctx: Polar arrange tab]
en: Center X/Y:
en_GB: Centre X/Y:

[ctx: Polar arrange tab]
en: Objects' rotational centers
en_GB: Objects' rotational centres

[ctx: Polar arrange tab]
en: Parameterized:
en_GB: Parameterised:

[ctx: Polar arrange tab]
en: X coordinate of the center
en_GB: X coordinate of the centre

[ctx: Polar arrange tab]
en: Y coordinate of the center
en_GB: Y coordinate of the centre

en: Pop-up linking and scaling dialog when importing bitmap image.
en_GB: Pop-up linking and scaling dialogue when importing bitmap image.

en: Poster Color Fun
en_GB: Poster Colour Fun

en: Posterize Basic
en_GB: Posterise Basic

en: Posterize and draw smooth lines around color shapes
en_GB: Posterise and draw smooth lines around colour shapes

en: Posterized Blur
en_GB: Posterised Blur

en: Posterized Light Eraser
en_GB: Posterised Light Eraser

en: Pretend that the size and position of the tile are the same as the last time you tiled it (if any), instead of using the current size
en_GB: Pretend that the size and position of the tile are the same as previous tiling (if any), instead of using the current size

en: Print Colors...
en_GB: Print Colours...

en: Radial gradient <b>center</b>
en_GB: Radial gradient <b>centre</b>

en: Radial gradient <b>center</b> and <b>focus</b>; drag with <b>Shift</b> to separate focus
en_GB: Radial gradient <b>centre</b> and <b>focus</b>; drag with <b>Shift</b> to separate focus

en: Rainbow-colored semitransparent oily splotches
en_GB: Rainbow-coloured semitransparent oily splotches

en: Randomize
en_GB: Randomise

en: Randomize angle (%):
en_GB: Randomise angle (%):

en: Randomize centers in both dimensions
en_GB: Randomise centres in both dimensions

en: Randomize positions
en_GB: Randomise position

en: Randomize step (%):
en_GB: Randomise step (%):

en: Randomize the color lightness by this percentage
en_GB: Randomise the colour lightness by this percentage

en: Randomize the color saturation by this percentage
en_GB: Randomise the colour saturation by this percentage

en: Randomize the horizontal scale by this percentage
en_GB: Randomise the horizontal scale by this percentage

en: Randomize the horizontal shift by this percentage
en_GB: Randomise the horizontal shift by this percentage

en: Randomize the picked value by this percentage
en_GB: Randomise the selected value by this percentage

en: Randomize the rotation angle by this percentage
en_GB: Randomise the rotation angle by this percentage

en: Randomize the tile blur by this percentage
en_GB: Randomise the tile blur by this percentage

en: Randomize the tile hue by this percentage
en_GB: Randomise the tile hue by this percentage

en: Randomize the tile opacity by this percentage
en_GB: Randomise the tile opacity by this percentage

en: Randomize the vertical scale by this percentage
en_GB: Randomise the vertical scale by this percentage

en: Randomize the vertical shift by this percentage
en_GB: Randomise the vertical shift by this percentage

en: Randomize:
en_GB: Randomise:

en: Randomized:
en_GB: Randomised:

en: Randomizes hue, saturation, lightness and/or opacity (opacity randomization only for objects and groups). Change the range values to limit the distance between the original color and the randomized one.
en_GB: Randomises hue, saturation, lightness and/or opacity (opacity randomisation only for objects and groups). Change the range values to limit the distance between the original colour and the randomised one.

en: Rasterize filter effects
en_GB: Rasterise filter effects

en: Relative Colorimetric
en_GB: Relative Colourimetric

en: Remove Color Profile
en_GB: Remove Colour Profile

en: Remove a linked ICC color profile
en_GB: Remove a linked ICC colour profile

en: Remove all your customized keyboard shortcuts, and revert to the shortcuts in the shortcut file listed above
en_GB: Remove all your customised keyboard shortcuts, and revert to the shortcuts in the shortcut file listed above

en: Remove fill color
en_GB: Remove fill colour

en: Remove linked color profile
en_GB: Remove linked colour profile

en: Remove metadata tags along with all the contained information, which may include license and author information, alternate versions for non-SVG-enabled browsers, etc.
en_GB: Remove metadata tags along with all the contained information, which may include licence and author information, alternative versions for non-SVG-enabled browsers, etc.

en: Remove stroke color
en_GB: Remove stroke colour

en: Rename layer
en_GB: Renamed layer

en: Render Cyan, Magenta and Yellow channels with a colorizable background
en_GB: Render Cyan, Magenta and Yellow channels with a colourisable background

en: Replace RGB by any color
en_GB: Replace RGB by any colour

en: Replace color
en_GB: Replace colour

en: Replace color (RRGGBB hex):
en_GB: Replace colour (RRGGBB hex):

en: Replace each pixel component with the median color in a circular neighborhood
en_GB: Replace each pixel component with the median colour in a circular neighbourhood

en: Replace hue by two colors
en_GB: Replace hue by two colours

en: Reset all shifts, scales, rotates, opacity and color changes in the dialog to zero
en_GB: Reset all shifts, scales, rotates, opacity and colour changes in the dialogue to zero

en: Reset center
en_GB: Reset centre

en: Resolution for rasterization (dpi):
en_GB: Resolution for rasterisation (dpi):

en: Reverse color scheme
en_GB: Reverse colour scheme

en: Rotate 90° CCW
en_GB: Rotate 90° ACW

en: Rotate 9_0° CCW
en_GB: Rotate 9_0° ACW

en: Rotate counterclockwise
en_GB: Rotate anti-clockwise

en: Rotate in a counterclockwise direction
en_GB: Rotate in a anticlockwise direction

en: Rotate objects, with Shift counterclockwise
en_GB: Rotate objects, with Shift anticlockwise

en: Rotate selection 90° counter-clockwise
en_GB: Rotate selection 90° anticlockwise

en: Rotation Centers
en_GB: Rotation Centres

en: Rotation angle (positive = counterclockwise)
en_GB: Rotation angle (positive = anti-clockwise)

en: Save and restore dialogs status
en_GB: Save and restore dialogues status

en: Save and restore dialogs status (the last open windows dialogs are saved when it closes)
en_GB: Save and restore dialogues status (the last open windows dialogues are saved when it closes)

en: Saving dialogs status
en_GB: Saving dialogues status

en: Select Highlight Color
en_GB: Select Highlight Colour

en: Select a file of predefined shortcuts to use. Any customized shortcuts you create will be added separately to
en_GB: Select a file of predefined shortcuts to use. Any customised shortcuts you create will be added separately to

en: Select colors from a swatches palette
en_GB: Select colours from a swatches palette

en: Select only one <b>symbol</b> in Symbol dialog to convert to group.
en_GB: Select only one <b>symbol</b> in Symbol dialogue to convert to group.

en: Select which color separations to render in Print Colors Preview rendermode
en_GB: Select which colour separations to render in Print Colours Preview rendermode

en: Selection canceled.
en_GB: Selection cancelled.

en: Selects the color used for out of gamut warning
en_GB: Selects the colour used for out of gamut warning

en: Selects the color used for showing the path outline
en_GB: Selects the colour used for showing the path outline

en: Set center
en_GB: Set centre

en: Set fill color
en_GB: Set fill colour

en: Set fill color from swatch
en_GB: Set fill colour from swatch

en: Set fill color to none
en_GB: Set fill colour to none

en: Set marker color
en_GB: Set marker colour

en: Set object highlight color
en_GB: Set object highlight colour

en: Set path color to black:
en_GB: Set path colour to black:

en: Set path color to blue:
en_GB: Set path colour to blue:

en: Set path color to cyan:
en_GB: Set path colour to cyan:

en: Set path color to green:
en_GB: Set path colour to green:

en: Set path color to magenta:
en_GB: Set path colour to magenta:

en: Set path color to orange:
en_GB: Set path colour to orange:

en: Set path color to red:
en_GB: Set path colour to red:

en: Set path color to white:
en_GB: Set path colour to white:

en: Set path color to yellow:
en_GB: Set path colour to yellow:

en: Set picked color
en_GB: Set picked colour

en: Set stroke color
en_GB: Set stroke colour

en: Set stroke color from swatch
en_GB: Set stroke colour from swatch

en: Set stroke color to none
en_GB: Set stroke colour to none

en: Shift the mid-range of the picked value upwards (>0) or downwards (<0)
en_GB: Shift the mid-range of the selected value upwards (>0) or downwards (<0)

en: Shorten color values
en_GB: Shorten colour values

en: Show dialog on startup
en_GB: Show dialogue on startup

en: Show font substitution warning dialog when requested fonts are not available on the system
en_GB: Show font substitution warning dialogue when requested fonts are not available on the system

en: Show icons and descriptions for the filter primitives available at the filter effects dialog
en_GB: Show icons and descriptions for the filter primitives available at the filter effects dialogue

en: Show or hide all open dialogs
en_GB: Show or hide all open dialogues

en: Show or hide the color palette
en_GB: Show or hide the colour palette

en: Show/Hide D_ialogs
en_GB: Show/Hide D_ialogues

en: Simple posterizing effect
en_GB: Simple posterising effect

en: Simulate color blindness
en_GB: Simulate colour blindness

en: Slack
en_GB: Free

en: Slightly cracked enameled texture
en_GB: Slightly cracked enamelled texture

en: Slightly posterize and draw edges like on old printed postcards
en_GB: Slightly posterise and draw edges like on old printed postcards

en: Smooth rainbow colors melted along the edges and colorizable
en_GB: Smooth rainbow colours melted along the edges and colourisable

en: Smooth rainbow colors slightly melted along the edges
en_GB: Smooth rainbow colours slightly melted along the edges

en: Smooth rainbow colors warped along the edges and colorizable
en_GB: Smooth rainbow colours warped along the edges and colourisable

en: Smoothed mesh corner color.
en_GB: Smoothed mesh corner colour.

en: Snap an item's rotation center
en_GB: Snap an item's rotation centre

en: Snap centers of objects
en_GB: Snap centres of objects

en: Snap other points (centers, guide origins, gradient handles, etc.)
en_GB: Snap other points (centres, guide origins, gradient handles, etc.)

en: Snapping centers of bounding boxes
en_GB: Snapping centres of bounding boxes

en: Soft Colors
en_GB: Soft Colours

en: Soft, pastel-colored, blurry bevel
en_GB: Soft, pastel-coloured, blurry bevel

en: Solarize
en_GB: Solarise

en: Solarize selected bitmap(s), like overexposing photographic film
en_GB: Solarise selected bitmap(s), like overexposing photographic film

en: Speckles of up to this many pixels will be suppressed
en_GB: Speckles of up to this many pixels will be supressed

en: Specular Color:
en_GB: Specular Colour:

[ctx: Spray tool]
en: Scatter:
en_GB: Scatter

en: Star: Change randomization
en_GB: Star: Change randomisation

en: Stone wall texture to use with not too saturated colors
en_GB: Stone wall texture to use with not too saturated colours

en: Stop Color
en_GB: Stop Colour

en: Stroke Color
en_GB: Stroke Colour

en: Stroke color
en_GB: Stroke colour

en: Stroke color same as object, fill color either object fill color or marker fill color
en_GB: Stroke colour same as object, fill colour either object fill colour or marker fill colour

en: Stylize selected bitmap(s) so that they appear to be painted with oils
en_GB: Stylise selected bitmap(s) so that they appear to be painted with oils

en: Stylized reptile skin texture
en_GB: Stylised reptile skin texture

en: Swirl selected bitmap(s) around center point
en_GB: Swirl selected bitmap(s) around centre point

en: Switch to grayscale display mode
en_GB: Switch to greyscale display mode

en: Switch to normal color display mode
en_GB: Switch to normal colour display mode

[ctx: Symbol]
en: Drinking Fountain
en_GB: Water Fountain

[ctx: Symbol]
en: Elevator
en_GB: Lift

en: The <b>feColorMatrix</b> filter primitive applies a matrix transformation to color of each rendered pixel. This allows for effects like turning object to grayscale, modifying color saturation and changing color hue.
en_GB: The <b>feColorMatrix</b> filter primitive applies a matrix transformation to colour of each rendered pixel. This allows for effects like turning object to greyscale, modifying colour saturation and changing colour hue.

en: The <b>feComponentTransfer</b> filter primitive manipulates the input's color components (red, green, blue, and alpha) according to particular transfer functions, allowing operations like brightness and contrast adjustment, color balance, and thresholding.
en_GB: The <b>feComponentTransfer</b> filter primitive manipulates the input's colour components (red, green, blue, and alpha) according to particular transfer functions, allowing operations like brightness and contrast adjustment, colour balance, and thresholding.

en: The <b>feFlood</b> filter primitive fills the region with a given color and opacity.  It is usually used as an input to other filters to apply color to a graphic.
en_GB: The <b>feFlood</b> filter primitive fills the region with a given colour and opacity.  It is usually used as an input to other filters to apply colour to a graphic.

en: The <b>feMorphology</b> filter primitive provides erode and dilate effects. For single-color objects erode makes the object thinner and dilate makes it thicker.
en_GB: The <b>feMorphology</b> filter primitive provides erode and dilate effects. For single-colour objects erode makes the object thinner and dilate makes it thicker.

en: The gridlines will be shown in major grid line color
en_GB: The gridlines will be shown in major grid line colour

en: The gridlines will be shown in minor grid line color
en_GB: The gridlines will be shown in minor grid line colour

en: The radius of the window analyzed
en_GB: The radius of the window analysed

en: The speed the pen will move with in centimeters or millimeters per second (depending on your plotter model), set to 0 to omit command. Most plotters ignore this command. (Default: 0)
en_GB: The speed the pen will move with in centimetres or millimetres per second (depending on your plotter model), set to 0 to omit command. Most plotters ignore this command. (Default: 0)

en: The speed the pen will move with in centimeters or millimeters per second (depending on your plotter model), set to 0 to omit command; most plotters ignore this command (Default: 0)
en_GB: The speed the pen will move with in centimetres or millimetres per second (depending on your plotter model), set to 0 to omit command; most plotters ignore this command (Default: 0)

en: The whole filter region will be filled with this color.
en_GB: The whole filter region will be filled with this colour.

en: This matrix describes the convolve operation that is applied to the input image in order to calculate the pixel colors at the output. Different arrangements of values in this matrix result in various possible visual effects. An identity matrix would lead to a motion blur effect (parallel to the matrix diagonal) while a matrix filled with a constant non-zero value would lead to a common blur effect.
en_GB: This matrix describes the convolve operation that is applied to the input image in order to calculate the pixel colours at the output. Different arrangements of values in this matrix result in various possible visual effects. An identity matrix would lead to a motion blur effect (parallel to the matrix diagonal) while a matrix filled with a constant non-zero value would lead to a common blur effect.

en: This matrix determines a linear transform on color space. Each line affects one of the color components. Each column determines how much of each color component from the input is passed to the output. The last column does not depend on input colors, so can be used to adjust a constant component value.
en_GB: This matrix determines a linear transform on colour space. Each line affects one of the colour components. Each column determines how much of each colour component from the input is passed to the output. The last column does not depend on input colours, so can be used to adjust a constant component value.

en: Threshold Color (1-255):
en_GB: Threshold Colour (1-255):

en: Toggle between normal and grayscale color display modes
en_GB: Toggle between normal and greyscale colour display modes

en: Toggle color-managed display for this document window
en_GB: Toggle colour-managed display for this document window

en: Top and Center
en_GB: Top and Centre

[ctx: Transform handle tip]
en: <b>Rotation center</b>: drag to change the origin of transforms
en_GB: <b>Rotation centre</b>: drag to change the origin of transforms

[ctx: Transform handle tip]
en: <b>Rotation handle</b>: drag to rotate the selection around the rotation center
en_GB: <b>Rotation handle</b>: drag to rotate the selection around the rotation centre

[ctx: Transform handle tip]
en: <b>Shift+Alt</b>: scale using an integer ratio about the rotation center
en_GB: <b>Shift+Alt</b>: scale using an integer ratio about the rotation centre

[ctx: Transform handle tip]
en: <b>Shift+Ctrl</b>: scale uniformly about the rotation center
en_GB: <b>Shift+Ctrl</b>: scale uniformly about the rotation centre

[ctx: Transform handle tip]
en: <b>Shift+Ctrl</b>: skew about the rotation center with snapping to %f° increments
en_GB: <b>Shift+Ctrl</b>: skew about the rotation centre with snapping to %f° increments

[ctx: Transform handle tip]
en: <b>Shift</b>: scale from the rotation center
en_GB: <b>Shift</b>: scale from the rotation centre

[ctx: Transform handle tip]
en: <b>Shift</b>: skew about the rotation center
en_GB: <b>Shift</b>: skew about the rotation centre

en: Transparent plastic with deep colors
en_GB: Transparent plastic with deep colours

en: Triangles color
en_GB: Triangles colour

en: Triangles with item color
en_GB: Triangles with item colour

en: Triangles with item color (random on apply)
en_GB: Triangles with item colour (random on apply)

en: Try to optimize paths by joining adjacent Bezier curve segments
en_GB: Try to optimise paths by joining adjacent Bezier curve segments

en: URI to this document's license's namespace definition
en_GB: URI to this document's licence's namespace definition

en: Unclump objects: try to equalize edge-to-edge distances
en_GB: Unclump objects: try to equalise edge-to-edge distances

en: Update marker color when object color changes
en_GB: Update marker colour when object colour changes

en: Use GTK open and save dialogs
en_GB: Use GTK open and save dialogues

en: Use Windows like open and save dialogs
en_GB: Use Windows like open and save dialogues

en: Use default bitmap resolution in favor of information from file
en_GB: Use default bitmap resolution in favour of information from file

en: Use named colors
en_GB: Use named colours

en: Use object's color
en_GB: Use object's colour

en: Using Trace Pixel Art dialog
en_GB: Using Trace Pixel Art dialogue

en: Visible Colors
en_GB: Visible Colours

en: Visualize Path
en_GB: Visualise Path

en: Visualize the direction of selected paths by drawing small arrows in the middle of each outline segment
en_GB: Visualise the direction of selected paths by drawing small arrows in the middle of each outline segment

en: Watercolor
en_GB: Watercolour

en: Waxy texture which keeps its iridescence through color fill change
en_GB: Waxy texture which keeps its iridescence through colour fill change

en: Week number color:
en_GB: Week number colour:

en: Weekday name color:
en_GB: Weekday name colour:

en: Weekend day color:
en_GB: Weekend day colour:

en: When on, the Gradient Edit button in the Fill & Stroke dialog will show the legacy Gradient Editor dialog, when off the Gradient Tool will be used
en_GB: When on, the Gradient Edit button in the Fill & Stroke dialogue will show the legacy Gradient Editor dialog, when off the Gradient Tool will be used

en: When on, will attempt to work around bugs in certain GTK themes drawing color sliders
en_GB: When on, will attempt to work around bugs in certain GTK themes drawing colour sliders

en: When this option is on, the "Save as..." and "Save a Copy..." dialogs will always open in the directory where the currently open document is; when it's off, each will open in the directory where you last saved a file using it
en_GB: When this option is on, the "Save as..." and "Save a Copy" dialogues will always open in the directory where the currently open document is; when it's off, each will open in the directory where you last saved a file using it

en: Whether dialog windows are to be hidden in the window manager taskbar
en_GB: Whether dialogue windows are to be hidden in the window manager taskbar

en: Whether to fill with flat color beyond the ends of the gradient vector (spreadMethod="pad"), or repeat the gradient in the same direction (spreadMethod="repeat"), or repeat the gradient in alternating opposite directions (spreadMethod="reflect")
en_GB: Whether to fill with flat colour beyond the ends of the gradient vector (spreadMethod="pad"), or repeat the gradient in the same direction (spreadMethod="repeat"), or repeat the gradient in alternating opposite directions (spreadMethod="reflect")

en: White splotches evocating carnaval masks
en_GB: White splotches evoking carnaval masks

[ctx: Window size]
en: Maximized
en_GB: Maximised

en: Work-around color sliders not drawing
en_GB: Work-around colour sliders not drawing

en: XML fragment for the RDF 'License' section
en_GB: XML fragment for the RDF 'Licence' section

en: Year color:
en_GB: Year colour:

en: _Canvas Orientation
en_GB: _Canvas Orientation:

en: _Color Display Mode
en_GB: _Colour Display Mode

en: _Fill Color
en_GB: _Fill Colour

en: _Grayscale
en_GB: _Greyscale

en: _Highlight color:
en_GB: _Highlight colour:

en: _Stroke Color
en_GB: _Stroke Colour

en: center is denser
en_GB: centre is denser

en: center is much denser
en_GB: centre is much denser

en: en
en_GB: en_GB

en: grayscale
en_GB: greyscale

en: object rotation center
en_GB: object rotation centre

en: print colors preview
en_GB: print colours preview

en: starts from center
en_GB: starts from centre

en: strongly randomized
en_GB: strongly randomised

en: visibly randomized
en_GB: visibly randomised
